Download servers.
Every download costs the same.
Mirrors, releases, game patches and datasets served straight to the people who asked for them, from a port with no counter. On metered hosting the busiest release day is the biggest bill; here it is an ordinary month.
- port
- 1, 10, 25, 40, 100 Gbps
- egress
- unmetered
- locations
- AMS · MEP · IAD · PHX
A release day is the whole workload.
A download server holds files and hands a copy to everyone who asks: installers, game patches, ISO images, datasets. Most days are quiet; the day you ship, everyone comes at once.
What you pay for is the port, not the bytes. Size it for that one day, and the rest of the month is spare capacity you have already paid for.
How to choose.
- 01 ─ size
Write down what you serve: how big the files are and how much of the archive people still download.
- 02 ─ reach
Estimate downloads on an ordinary day and on release day. The second number is the one that sizes the machine.
- 03 ─ port
Pick the port for the release-day peak, not the average. A wider port means the day ends sooner, not that the bill grows.
- 04 ─ location
Serve from the site closest to the people downloading. Two continents usually mean two machines.
- 01 ─
Release day is the bill
on a meter or a shared hostDownloads peak on the day you ship, and on a meter so does the invoice.
hereThe invoice is the same in the month you ship as in the month you do not.
- 02 ─
Egress priced per gigabyte
on a meter or a shared hostEvery download becomes a line on the bill, so popularity costs money.
hereNothing counts the bytes: ingress and egress are unmetered.
- 03 ─
Mirrors nobody can afford
on a meter or a shared hostA public mirror for a project or a community is a loss on metered traffic.
hereIt costs the price of the server, whatever the mirror serves.
What to look for in the machine.
Downloads arrive all at once on the day you ship; the port decides how fast that day goes.
Old releases need space; the files everyone wants this week need speed.
Files served from memory never touch the disks, and on release day that is most of them.
Serving files is IO and TLS on many connections, not heavy compute.
Which builds on the price list fit this today is on the pricing page. Plans change; what to look for in the machine does not.
Questions to settle before ordering.
- 01 ─
Can people upload files for others to download?
No. That is a file-sharing service, which section 4 of the terms does not allow. Serve your own files, or files you are licensed to distribute.
- 02 ─
Which protocols can I serve?
Any you run: HTTP, rsync, FTP or your own. It is your machine, and we do not shape traffic by protocol (Terms, section 3).
- 03 ─
Can I run a public mirror for an open-source project?
Yes: that is software you are licensed to distribute. The project's own requirements for mirrors, such as sync schedules and capacity, are yours to meet.
The rest, for every machine: all questions and the terms.
- Your own files, or files you hold a licence to distribute. Public file hosting for other people's uploads, torrent trackers and seedboxes are not allowed (Terms, section 4).[limit]
- We are not a CDN: no edge nodes, no anycast, no caching layer in front of the machine.[no]
- No DDoS mitigation product: basic filtering at the network edge and monitoring, nothing more.[no]
Tell us what it serves.
The workload, the working set, where the users are. We come back with a machine sized to it, a price and a date.
alsounmetered servers · CDN origins · streaming servers · game servers · storage servers · database & compute · virtualisation hosts · blockchain node servers